Ocarina of time forest temple map

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Hyrule\forest_temple\forest_temple_10.mdl Hyrule\forest_temple\forest_temple_09.mdl

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Hyrule\forest_temple\forest_temple_08.mdl Hyrule\forest_temple\forest_temple_07.mdl Hyrule\forest_temple\forest_temple_06.mdl Hyrule\forest_temple\forest_temple_05.mdl Hyrule\forest_temple\forest_temple_04.mdl Hyrule\forest_temple\forest_temple_03.mdl Hyrule\forest_temple\forest_temple_02.mdl Hyrule\forest_temple\forest_temple_01.mdl Hyrule\forest_temple\forest_temple_00.mdl The Legend of Zelda (c) Nintendo and Grezzo The entire overworld was also ported by Litronom, here's the link to that: I recommend using the scenebuild_hugevoid map here: ĭownload the OoT3D Dungeon Assets pack here, it contains the other dungeon props like pushable blocks and pressure switches:

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It is a set of models that can be bonemerged to create the full map. Those rooms also have a bone in the centre of the doorway to rotate the entire room on its centre, because that's how the game uses the room when it's twisted - as Link walks through the hallway, the whole room slowly turns 90 degrees so that the exits line up with the other room(s) at the end. The hallway rooms that twist have two bodygroups one is the straight hallway and the other is the twisted hallway. The first temple from The Legend of Zelda: Ocarina of Time 3D, the Forest Temple, ported to SFM.

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